brainstorming
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
aamas-related-workUse when positioning an AAMAS submission against multiagent, game-theory, and reinforcement-learning literature spread across AAMAS, AAAI, IJCAI, NeurIPS, ICML, EC, and JAAMAS, including arXiv and workshop versions, concurrent submissions, prior conference versions, and the cross-community citation coverage AAMAS reviewers expect.
Independent GitHub snapshot · Automated classification · Original documentation governs
Use this to audit novelty and eligibility. Reopen the current CFP for dual-submission, anonymity, and prior-publication rules before advising authors; much of the nearest multiagent work lives at other venues, which shapes both positioning and eligibility.
| Literature lane | Typical sources | What AAMAS reviewers check |
|---|---|---|
| Agents / multiagent core | AAMAS, JAAMAS, IJCAI, AAAI agent tracks | Whether the nearest multiagent method is compared or explicitly distinguished |
| Multiagent RL | NeurIPS, ICML, ICLR, prior AAMAS | Whether MADDPG/QMIX/COMA-style cousins are cited even though they are not AAMAS papers |
| Game theory / mechanism design | EC, GEB, algorithmic game-theory venues | Whether the solution concept and known impossibility results are acknowledged |
| Social choice / negotiation | AAMAS, AAAI, COMSOC, ADT | Whether standard axioms and strategyproofness usage are followed |
A bibliography citing only deep-MARL benchmarks tells a game-theory reviewer that known equilibrium or mechanism results may be getting rediscovered - a recognizable AAMAS reject pattern no amount of benchmark strength repairs. The mirror failure - only citing classical game theory while ignoring the deep-MARL wave - loses the empirical reviewer.
Imagine the paper proposes a communication protocol that improves cooperation in a mixed-motive game. Its nearest neighbors: a NeurIPS MARL paper with emergent communication but no incentive analysis, an EC paper with a cheap-talk equilibrium but no learning, and a prior AAMAS paper on the same game with a weaker coordination result. The novelty sentence should name all three: incentives where the MARL line had none, learning where the game-theory line stayed static, and stronger coordination than the direct AAMAS predecessor.
[Eligibility] clear / needs declaration / risky
[Closest literatures] <agents / MARL / game-theory / social-choice>
[Nearest 3 works] <work -> distinction>
[Archival-overlap risk] <none / issues>
[Novelty sentence] <AAMAS-ready interaction contrast>