brainstorming
brainstorming
You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
length-incentivized-explorationOvercome the shallow exploration trap by explicitly rewarding longer reasoning sequences when models fail to solve problems. Use length-incentivized exploration to enable deeper chain-of-thought reasoning, achieving better test-time scaling and improved generalization across in-domain and out-of-domain tasks.
Independent GitHub snapshot · Automated classification · Original documentation governs