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embodied-computing-and-constructionism

embodied-computing-and-constructionism

Embodied computing and constructionist pedagogy for spatial computing education. Covers Papert's constructionism, Logo's turtle geometry, body-scale learning, Krueger's responsive environments, microworlds, and the translation between physical action and abstract reasoning. Includes heuristics for designing exercises where learners build meaningful artifact…

Independent GitHub snapshot · Automated classification · Original documentation governs

Ttibsfox / gsd-skill-creatorSource-available

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