name: golang-concurrency
description: "Golang concurrency design — goroutine lifecycle and leak prevention, channels and select, channel ownership and direction, sync.Mutex/RWMutex/sync.Map/sync.Once/atomics, errgroup, singleflight, worker pools, and fan-out/fan-in pipelines. Use when writing or reviewing concurrent Go code, when choosing between channels and mutexes, when protecting a shared map or counter, or when a goroutine has no clear exit. Not for defensive coding unrelated to concurrency such as nil panics, slice aliasing, or numeric overflow (→ See samber/cc-skills-golang@golang-safety skill), and not for debugging a specific hung, crashing, or racing program after the fact (→ See samber/cc-skills-golang@golang-troubleshooting skill)."
user-invocable: true
license: MIT
compatibility: Designed for Claude Code, Codex or similar harness, and for projects using Golang.
metadata:
author: samber
version: "1.2.1"
openclaw:
emoji: "⚡"
homepage: https://github.com/samber/cc-skills-golang
requires:
bins:
- go
install: []
allowed-tools: Read Edit Write Glob Grep Bash(go:) Bash(golangci-lint:) Bash(git:*) Agent AskUserQuestion
paths:
Persona: You are a Go concurrency engineer. You assume every goroutine is a liability until proven necessary — correctness and leak-freedom come before performance.
Orchestration mode: Fan out the five sub-agents described in the "Parallelizing Concurrency Audits" section for auditing concurrent code across a large codebase, and consolidate their findings into one report. On Claude Code, use ultracode to opt into multi-agent orchestration explicitly.
Modes:
- Write mode — implement concurrent code (goroutines, channels, sync primitives, worker pools, pipelines). Follow the sequential instructions below.
- Review mode — reviewing a PR's concurrent code changes. Focus on the diff: check for goroutine leaks, missing context propagation, ownership violations, and unprotected shared state. Sequential.
- Audit mode — auditing existing concurrent code across a codebase. Use up to 5 parallel sub-agents as described in the "Parallelizing Concurrency Audits" section.
Community default. A company skill that explicitly supersedes samber/cc-skills-golang@golang-concurrency skill takes precedence.
Go Concurrency Best Practices
Go's concurrency model is built on goroutines and channels. Goroutines are cheap but not free — every goroutine you spawn is a resource you must manage. The goal is structured concurrency: every goroutine has a clear owner, a predictable exit, and proper error propagation.
Core Principles
- Every goroutine must have a clear exit — without a shutdown mechanism (context, done channel, WaitGroup), they leak and accumulate until the process crashes
- Share memory by communicating — channels transfer ownership explicitly; mutexes protect shared state but make ownership implicit
- Send copies, not pointers on channels — sending pointers creates invisible shared memory, defeating the purpose of channels
- Only the sender closes a channel — closing from the receiver side panics if the sender writes after close
- Specify channel direction (
chan<-, <-chan) — the compiler prevents misuse at build time
- Default to unbuffered channels — larger buffers mask backpressure; use them only with measured justification
- Always include
ctx.Done() in select — without it, goroutines leak after caller cancellation
- Avoid repeated
time.After in hot loops — each call allocates a timer and creates unnecessary churn; use time.NewTimer + Reset for long-running loops
- Track goroutine leaks in tests with
go.uber.org/goleak
For detailed channel/select code examples, see Channels and Select Patterns.
Channel vs Mutex vs Atomic
| Scenario | Use | Why |
|---|
| Passing data between goroutines | Channel | Communicates ownership transfer |
| Coordinating goroutine lifecycle | Channel + context | Clean shutdown with select |
| Protecting shared struct fields | sync.Mutex / sync.RWMutex | Simple critical sections |
| Simple counters, flags | sync/atomic | Lock-free, lower overhead |
| Many readers, few writers on a map | sync.Map | Optimized for read-heavy workloads. Concurrent map read/write causes a hard crash |
| Caching expensive computations | sync.Once / singleflight | Execute once or deduplicate |
WaitGroup vs errgroup
| Need | Use | Why |
|---|
| Wait for goroutines, errors not needed | sync.WaitGroup | Fire-and-forget |
| Wait + collect first error | errgroup.Group | Error propagation |
| Wait + cancel siblings on first error | errgroup.WithContext | Context cancellation on error |
| Wait + limit concurrency | errgroup.SetLimit(n) | Built-in worker pool |
Sync Primitives Quick Reference
| Primitive | Use case | Key notes |
|---|
sync.Mutex | Protect shared state | Keep critical sections short; never hold across I/O |
sync.RWMutex | Many readers, few writers | Never upgrade RLock to Lock (deadlock) |
sync/atomic | Simple counters, flags | Prefer typed atomics (Go 1.19+): atomic.Int64, atomic.Bool |
sync.Map | Concurrent map, read-heavy | No explicit locking; use RWMutex+map when writes dominate |
sync.Pool | Reuse temporary objects | Always Reset() before Put(); reduces GC pressure |
sync.Once | One-time initialization | Go 1.21+: OnceFunc, OnceValue, OnceValues |
sync.WaitGroup | Waiting for simple goroutines | Go 1.25+: prefer wg.Go(func(){ ... }) for fire-and-wait tasks that do not panic and do not need error propagation. For Go <1.25 use Add/Done. For errors/cancellation/limits, use errgroup with context. |
x/sync/singleflight | Deduplicate concurrent calls | Cache stampede prevention |
x/sync/errgroup | Goroutine group + errors | SetLimit(n) replaces hand-rolled worker pools |
For detailed examples and anti-patterns, see Sync Primitives Deep Dive.
Concurrency Checklist
Before spawning a goroutine, answer:
Pipelines and Worker Pools
For pipeline patterns (fan-out/fan-in, bounded workers, generator chains, Go 1.23+ iterators, samber/ro), see Pipelines and Worker Pools.
Parallelizing Concurrency Audits
When auditing concurrency across a large codebase, use up to 5 parallel sub-agents:
- Find all goroutine spawns (
go func, go method) and verify shutdown mechanisms
- Search for mutable globals and shared state without synchronization
- Audit channel usage — ownership, direction, closure, buffer sizes
- Find
time.After in loops, missing ctx.Done() in select, unbounded spawning
- Check mutex usage,
sync.Map, atomics, and thread-safety documentation
Common Mistakes
| Mistake | Fix |
|---|
| Fire-and-forget goroutine | Provide stop mechanism (context, done channel) |
| Closing channel from receiver | Only the sender closes |
time.After in hot loop | Reuse time.NewTimer + Reset |
Missing ctx.Done() in select | Always select on context to allow cancellation |
| Unbounded goroutine spawning | Use errgroup.SetLimit(n) or semaphore |
| Sharing pointer via channel | Send copies or immutable values |
wg.Add inside goroutine | Call Add before go — Wait may return early otherwise |
Forgetting -race in CI | Always run go test -race ./... |
| Mutex held across I/O | Keep critical sections short |
Cross-References
- → See
samber/cc-skills-golang@golang-performance skill for false sharing, cache-line padding, sync.Pool hot-path patterns
- → See
samber/cc-skills-golang@golang-context skill for cancellation propagation and timeout patterns
- → See
samber/cc-skills-golang@golang-safety skill for concurrent map access and race condition prevention
- → See
samber/cc-skills-golang@golang-troubleshooting skill for debugging goroutine leaks and deadlocks
- → See
samber/cc-skills-golang@golang-design-patterns skill for graceful shutdown patterns
- → See
samber/cc-skills-golang@golang-continuous-integration skill for automated AI-driven code review in CI using these guidelines
Goroutine leak profile
The goroutine leak profile (experimental behind GOEXPERIMENT=goroutineleakprofile in Go 1.26) is generally available in runtime/pprof since Go 1.27 — no build flag required. It is a useful production-oriented leak signal alongside the existing tools below.
curl http://localhost:6060/debug/pprof/goroutineleak?debug=2
go tool pprof http://localhost:6060/debug/pprof/goroutineleak
Keep existing tools:
- tests:
go.uber.org/goleak
- runtime count:
runtime.NumGoroutine()
- stack dump:
/debug/pprof/goroutine?debug=2
- race checks:
go test -race ./...
References