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authoring-scouts

authoring-scouts

Write, edit, and adapt PostHog Signals scouts: scheduled agents that scan a project and report findings. Use to change a canonical scout's scope, thresholds, schedule, or dry-run settings; add a scout for an uncovered surface; record structured output from scheduled LLM scoring; or give feedback through notes. Covers SKILL.md structure, report requirements,…

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name: authoring-scouts description: > Write, edit, and adapt PostHog Signals scouts: scheduled agents that scan a project and report findings. Use to change a canonical scout's scope, thresholds, schedule, or dry-run settings; add a scout for an uncovered surface; record structured output from scheduled LLM scoring; or give feedback through notes. Covers SKILL.md structure, report requirements, follow-up report checks, structured output, duplicate detection, scratchpad memory, scout notes, per-team skills-store and canonical repository edits, and private prompt trials with saved rubrics. Trigger on "write/edit/customize a signals scout", "new scout for X", "tune my scout schedule", "make a scout that watches ", "score/judge/measure X with a scout", "test/compare scout prompts", "generate scout rubrics", "structured output from a scout", "scout output to Slack", "leave a note for / give feedback to a scout". metadata: owner_team: signals

Authoring Signals scouts

A scout is a scheduled agent that wakes on its own interval, looks at one PostHog project, decides what's genuinely worth surfacing, and writes it into the Signals inbox as a report — or closes out empty, which is a real outcome. PostHog ships a fleet of canonical scouts (a cross-product generalist plus per-surface specialists). This skill helps you and your agent adapt those canonical scouts to a specific project, or author new scouts from scratch for a use case the fleet doesn't cover.

A report-producing scout's output is the report channel: it lists emit_report / edit_report in its frontmatter allowed_tools and authors or edits full inbox reports 1:1 directly. Most of the canonical fleet runs this way, and every new report-producing scout should too — include the allowed_tools opt-in when you author one. A scout whose output is a product surface (for example, suggestions on a workflow page) omits both tools; see Scouts with a product-specific output. Where that output lands is a separate, per-scout config decision: the report goes to the Signals inbox, and the same report can be delivered to a Slack channel or DM at the same time (output_destinations under Run posture) — so don't rule a scout out of a job because the user wants the result in Slack. (A historical signal-emitting channel — weak emit-signal findings a pipeline consolidated — still exists in the harness for scouts that never opted in, but it is deprecated: don't author new scouts on it, and opt an old one in rather than extending it.)

A scout is an LLMSkill that holds a SignalScoutConfig. The harness loads the body verbatim as the agent's system prompt, and progressively reads any bundled reference files on demand. The config row is what makes a skill a scout. Any valid skill name works, so the signals-scout- prefix is optional. The prefix controls one thing: the coordinator globs signals-scout-* to auto-register a config for a skill that has none. A skill with any other name needs its config created alongside it, which is what scout-create does.

The job before the writing

Don't write a scout in the abstract. Ground it in the target project first — a scout is only as good as its fit to the data it watches. (The scout tools were recently renamed from signals-scout-* to scout-*; if a scout-* name comes back unknown, the server may still expose it under the legacy signals-scout-* name — search the tool catalog and call whichever name it returns.)

  1. Read the project. posthog:scout-project-profile-get returns the deterministic snapshot the scout itself cold-starts from: products in use, top events with reach/burst metrics, integrations, existing inbox counts. If the scout watches a specific event, confirm it exists and check its shape with posthog:read-data-schema. A scout for an event the project doesn't capture is dead on arrival.
  2. See what already runs. posthog:scout-config-list lists every existing scout on the project with its schedule, enabled, and emit posture, plus each scout's description (pulled from the skill's frontmatter) so you can tell what a scout watches without loading its body. Don't duplicate a surface a canonical scout already covers — adapt that one instead.
  3. Read the closest canonical scout. It's your template and your reference shape. Pull it with posthog:skill-get {"skill_name": "signals-scout-<x>"} (per-team rows) or read it from the repo at products/signals/skills/signals-scout-*/. The generalist (signals-scout-general) is the broad template; if your scope is domain-tight, pick the specialist closest to your surface — list the live roster with posthog:skill-list {"search": "signals-scout"} (specialists exist for most product surfaces: error tracking, logs, AI observability, experiments, feature flags, session replay, web analytics, surveys, and more).
  4. Skim the inbox. posthog:inbox-reports-list shows what reports are actually landing — calibrate so your scout adds signal, not noise.

Choose the path

There are two independent decisions: what you're building, and where it lives.

What

SituationApproach
A canonical scout is close but too broad / too noisy / missing a disqualifier for this projectAdapt it — narrow the scope, add disqualifiers, retune thresholds.
You want a surface no canonical scout covers (a custom event, a product-specific funnel)New scout from scratch — copy the closest canonical scout as scaffolding, replace the domain discriminator + explore patterns.
You want to compare prompts, models, or reasoning efforts before applying a changePrivate trial — keep the saved scout intact, review its rubric, and compare variants through the Test loop below.
You only want to change when / whether a scout runsNo authoring — just tune the config (see Run posture).
You have one-off feedback, a pointer, or short-lived context for a scoutNo authoring — leave a note (see Steering with notes).

Where

PathMechanismUse when
Per-team (the common user path)Create a new runnable scout via posthog:scout-create; edit its prompt or files later via posthog:skill-update / -file-create, and tune its runtime config via posthog:scout-config-update.Customizing for one project. The harness globs the row in on the next tick; canonical sync leaves your edited ("diverged") row alone.
Canonical (PostHog contributors)Edit disk under products/signals/skills/signals-scout-*/, lint/build, open a PR.Improving a scout for every enrolled project. lazy_seed mirrors it onto all enrolled teams on the next tick.

Adapting-in-place tradeoff: editing a canonical scout's row for your team marks it diverged — you stop receiving upstream improvements to that scout. If you only need an additional behavior, prefer authoring a new, differently-named scout (signals-scout-<your-scope>) and leaving the canonical one intact.

See references/lifecycle-and-testing.md for the exact skills-store calls, the build/lint commands, and how seeding works.

Write the scout

First pick the shape. references/scout-patterns.md is a cookbook of the reference architectures scouts fall into — anomaly watcher, liveness/absence watcher, zero-result/unmet demand, watchlist explore/exploit, cross-product correlation, recommendation/gap, warehouse-backed source, custom single-event, open-text theme, adversarial/abuse concentration, external-tool/code, state∩code intersection, custom issue-tracker/work-queue, daily digest/roll-up, triage over a pre-detected stream, first-person dogfooding/probe, recurring measurement/LLM-judge, maintainer/steward, owner-scoped book/queue, trigger-to-brief enrichment, dispatcher/campaign, fleet meta-scout/reviewer — each mapped to a canonical scout or a proven custom shape you can copy as scaffolding. It also makes the key point that a scout can watch any source PostHog ingests into the data warehouse, not just analytics events (a Slack channel sync, a billing system, a CRM, a support inbox), plus external systems reachable from the sandbox, other agents' output, and the scout fleet itself. And where a built-in signals source already covers the surface (GitHub and Linear issues), the issue-tracker pattern says where that source stops and a scout starts paying for itself. A scout does not have to stop at describing a fix: the maintainer / steward pattern is how a scout holding write_scopes keeps a family of dashboards, alerts, warehouse views, or scanner prompts healthy itself, with a write ladder that says which changes it applies, which it verifies and reports, and which it hands to a human. Find the closest pattern, then write the body.

Follow references/scout-anatomy.md — it has the frontmatter schema (including the allowed_tools report-channel opt-in every report-producing scout needs; a scout with a product-specific output omits it), the canonical body structure (quick close-out → orient → domain discriminator → explore patterns → save-memory → decide → disqualifiers → close-out), the lean-body rule, and copy-ready skeleton templates for both a specialist and the generalist.

Write the body feature-forward. The body is a prompt a run reads in full, every run, for as long as the scout lives — so it states what the scout watches and how it decides, and nothing else. Four things do not belong in it:

  • No rollout state. A preview flag, an early-access gate, a "recently renamed" tool, a port that is happening one scout at a time. It is true this month and misleading next month, and a run cannot tell which. Write the behavior the scout should follow now; if a capability may be absent, say how the run tells, not when it is due.
  • No backlog. Work that is planned, a field that does not exist yet, a lane somebody means to add. A run cannot act on it, so it only spends tokens and invites the run to wait for something.
  • No project-only facts. A metric, dashboard, event, id, or reviewer that exists in one project. A canonical scout ships to every project, so a fact from one of them is wrong for almost every run. Text about an optional product says how the run tells whether the project uses it, and never assumes it does.
  • No duplicated harness mechanics. The report-channel contract, the run gates, and the close-out format come from the harness prompt, which every report-channel scout is given. A copy in the body drifts from the real one and the run then holds two versions of the same rule. Keep the body to your scout's own domain framing.

The same four apply to a bundled reference: it is read at run time too, so it carries no more rollout state or backlog than the body.

Two craft references the whole fleet reasons in terms of — a good scout's Decide and memory sections are built on them, so read them before writing those sections:

  • references/report-contract.md — the report tools (scout-emit-report / scout-edit-report), the report bar (author 1:1 only for a finding you'd own end-to-end), suggested_reviewers routing, the dedup-via-report_id discipline (the channel isn't idempotent — reconcile against existing reports via the vanilla inbox-reports-list / inbox-reports-retrieve before authoring), and the accepted caveat that the pipeline may later rewrite an authored title/summary. This is how your scout decides what clears the bar and how to file it.
  • references/dedupe-and-memory.md — the four-states classifier (net-new / material-update / already-covered / addressed-or-noise), the scratchpad key-prefix vocabulary, and the cross-project noise patterns. This is how your scout avoids re-filing and learns across runs.
  • references/report-checks.md — the follow-up checks a scout attaches to a report so "did the fix hold?" is measured later instead of remembered. This is how your scout closes the loop on a finding after somebody acts on it.

A report is backward-looking; a check is the opposite direction — an expectation plus a time to test it, written onto a report with scout-report-check-create. Give your scout a checks section when its findings are the kind whose fix shows up in data later. Three rules belong in the body, and the reference has the rest:

  • List the report's existing checks first (scout-report-check-list), every time. An open check for the same claim makes a second one noise, and a report holds at most five open checks.
  • metric_threshold wherever one number settles the claim and an event or action series can carry it. The coordinator measures it itself, with no scout run.
  • agent when no single number settles it, or when the number lives outside events — a log rate, a fix whose effect shows in which entities fire rather than how many, a claim that needs a stack trace read.

The single most important design decision in any scout is its signal-vs-noise discriminator — the cheap profile-shape read that separates "worth investigating" from "baseline". For error tracking it's the count vs distinct_users ratio; for CSP it's reach over raw count. Your new scout needs its own. Name it explicitly near the top of the body so every run anchors on it.

(The one exception: a measurement scout on the structured-output channel holds no bar — it applies a rubric to every sampled item, and the rubric takes the discriminator's slot as the design surface to name, dogfood, and calibrate. See the recurring measurement / LLM-judge pattern in references/scout-patterns.md.)

A second design consideration applies to a metric-shaped scout — one that scores, ranks, or reports a named, reusable measure, whether a business measure (MRR, churn risk, usage revenue, activation) or operational telemetry it computes every run to monitor or report (cost per run, failure or error rates, latency, throughput). If the project has an approved metric for that measure (metric-list shows what exists), name it in the body and run it with data-catalog-metric-run, so the scout's number matches the one the team already reports.

Run posture (config)

A scout's schedule and emit behavior live on its SignalScoutConfig, separate from the skill body. For a brand-new scout, pass these settings in the nested config object of the posthog:scout-create call, including creating it disabled or in dry-run before it ever runs. When creating a scout to test an idea, set config.enabled=false so scheduled runs cannot interfere with the trial. The endpoint creates the skill and config atomically, always opts the scout into the report channel, and safely re-applies config fields when the same definition is retried. A scout with a product-specific output must stay off the report channel, so create it with skill-create and scout-config-create instead; see Scouts with a product-specific output. Otherwise the coordinator auto-registers an enabled config on the default every-24-hours schedule on its next tick (up to ~30 min). For an existing scout, tune with posthog:scout-config-update (find the id via -config-list):

  • run_interval_minutes — 30 to 43200. Default 1440 (every 24 hours). Slow a chatty or expensive scout by raising this.
  • run_cron_schedule: a five-field cron expression ('30 9 * * *', '0 9 * * 1-5') evaluated in the project's timezone; occurrences must be at least 30 minutes apart. When set it takes precedence over run_interval_minutes, so a "slow it down" edit on a cron scout has to change or clear the cron (set null to return to the rolling interval). A new or edited schedule anchors on the edit time and waits for its next slot rather than catching up on a past one. Reach for it when the run should land at a wall-clock time: a digest before standup, a weekday-only watch.
  • A scheduled run starts inside a window, not at an exact minute. Each scout has a fixed offset in that window, so its cadence does not change from run to run. A cron scout starts within 20 minutes of its cron time, so a 0 9 * * * scout starts at the same minute between 9:00 and 9:20 every day. An interval scout starts within the same 30-minute coordinator tick, and last_run_at records the tick, not the start. A scout's first run, a manual run, a workflow run, and a report-check run start at once. When you explain or write a schedule, describe the time as a window.
  • enabled — false pauses the scout entirely (coordinator skips it).
  • precheck_query — defaults to null: a HogQL SELECT that a scheduled run evaluates before it starts, with {since}, {now}, and {interval_minutes} placeholders. No rows, or one row with one false value (such as a zero count()), skips the run before it creates a run row or a sandbox. Any other result starts the run, and the rows enter the run prompt. A query error also starts the run. Only scheduled runs evaluate it: a manual, workflow, or report-check run always starts. Set it for a scout that has nothing to do on most ticks. Test the query with posthog:scout-config-precheck-test before you save it, because a scheduled check runs as the scout's acting user and the dry run runs as you. A canonical scout can ship a default in its scout-precheck-query frontmatter. precheck_query overrides that default, null restores it, and precheck_disabled: true turns off both. The full recipe, the placeholder semantics, and how to diagnose a tick with no run row are in references/scheduled-precheck.md.
  • emit — defaults to true: the scout writes its reports straight to the inbox. Set emit=false (dry-run) to inspect an ordinary run's reasoning without publishing reports to the inbox. Private trials capture reports and memory separately and work while the source scout is paused or has emit=false.
  • network_access — defaults to trusted: the scout's sandbox can only reach the platform's trusted-domain allowlist (PostHog, GitHub, common package registries), which covers the MCP loop and gh but blocks everything else. Set full for a scout whose skill needs to read arbitrary external sites, e.g. documentation, papers on arxiv.org, or a vendor status page. Applies from the scout's next run, and changes are activity-logged.
  • auto_pause_exempt — defaults to false. A scout whose reports nobody engages with (no open, rating, or action — the cloud web inbox records reads; other clients don't yet) is warned and then paused automatically (pause_reason=ignored) — every run costs a sandbox agent, so a scout producing output no human consumes shouldn't keep running forever. A scout that is merely quiet is only flagged (pause_reason=no_output, a warning that never advances to a pause), since a watch scout's silence can be its job. -config-list shows the warning as status=pending_pause and the pause as status=paused_by_system; setting enabled=true again resumes the scout with a fresh grace window before the sweep may judge it again. Set auto_pause_exempt=true up front for a watchdog scout whose whole job is to stay quiet, so it never even picks up the quiet flag.
  • write_scopes — defaults to ["notebook:write"]: the scout reads the project and writes its findings, its memory, and notebooks. notebook:write reaches every notebook in the project, not only the ones the scout made. Send [] (or drop it from the list) for a scout that should write nothing but its findings and memory. Unlike the other scopes, a run keeps it when its author no longer resolves and it acts as another project member. Grant dashboard:write, insight:write, annotation:write, alert:write, customer_task:write, llm_skill:write, warehouse_view:write, warehouse_table:write, replay_scanner:write, or canvas:write to a scout whose job is to maintain one of those things rather than only describe what it would change. The body of such a scout follows the maintainer / steward pattern in references/scout-patterns.md: a curated inventory, a write ladder (do-and-log, do-verify-report, hand-to-a-human), a per-run change cap, and a rolling maintenance report naming every object changed. Each scope is project-wide and covers update and delete of every object of its kind, not only the ones the scout made, so grant only what the scout's body actually tends, and say in the body what it may change and when. llm_skill:write is the one to think twice about: custom scouts are skills in the same store, so a scout holding it can edit a sibling scout's body, or the body it runs from itself. Grant it to a scout whose job really is tending a set of skills, name that set in the body, and say there that the scouts are off limits unless tending them is the job. warehouse_view:write and warehouse_table:write are separate on purpose: a scout that keeps a set of views healthy does not also need to create tables. Take both rows only when the scout tends both. replay_scanner:write permits scanner maintenance. A scout must set a credit_limit when it creates, copies, or enables a scanner, and before it changes targeting, sampling, or the model of an enabled scanner. It cannot clear a limit, delete a scanner, or start manual scans, retries, or backfills. Use enabled: false to stop a scanner and keep its observations. Change a shared rating only to record an explicit user verdict, because ratings steer how the scanner judges later sessions. customer_task:write covers every Customer analytics task in the project, including tasks assigned to other people: create, update (status, due date, assignee), archive, and restore archived tasks, with no delete. Say in the body whose tasks the scout tends, and whether it may reassign one. Customer analytics tasks are still behind the customer-analytics-customer-tasks feature flag. On a project without it the task tools do not exist and the grant does nothing, so do not grant it there. canvas:write reaches every canvas in a public space and every canvas the acting user created: publish, layout, runtime state, and soft-delete of the acting user's own canvases. A scout run cannot create a canvas, because a scout task has no space to file one in. Create the canvas first, name its id in the body, and follow the one-canvas maintainer variant in references/scout-patterns.md. Each published version records the run's task, so version history shows which run published it. Only the person the scout's runs act as (whoever authored it) or a project admin can set the field, and grants are activity-logged. A scoped API key must itself carry each scope it grants. A granted scout is told in its run prompt which objects it may change, and is asked to name every change in its close-out. The grant is an upper bound: the acting user's own permissions still apply to each object, and the scout reports a refused write rather than retrying it. A dry run (emit: false) never holds the grant, so a scout can be previewed without it changing anything. To audit the writes after a run, see "Auditing what a scout changed" in working-with-scouts: the changes land in the activity log under the scout's acting user, tagged "via MCP", with no scout or run name on the row. Applies from the scout's next run.
  • output_destinations — defaults to none. When adding Slack to an existing scout, first read output_destinations, then send the full object with every key preserved. Updates replace the object, so sending only slack removes an existing webhook pointer. Set slack to deliver every surfaced report the scout emits (ready or pending_input) to Slack as well as the inbox; a report the judge suppressed stays out of Slack by design: an integration_id for the workspace, plus either a channel (channel_id|#channel-name) or up to five users to DM (member_id|@display-name), never both. A scoped API key or OAuth token needs integration:read and task:read (or the matching write scopes) on top of signal_scout:write to set slack; a minimally scoped credential gets a permission error. thread_reports: true posts a report as a short lead message with the rest split into replies at the summary's section labels, so a long report isn't clipped; it doesn't change how findings post. Slack delivery is a firehose of that one scout's output — no priority filter, no reviewer routing — so it suits a scout whose bar is already tight rather than a chatty one you're still calibrating. A Slack-delivered scout is also exempt from the ignored-reports auto-pause, since consumption there isn't measurable.
  • display_name: the name the UI shows for the scout. Leave blank to use the default derived from the skill name; it never changes skill_name, which stays fixed. The only setting here the nested config on scout-create does not take: set it with a -config-update after creation.
  • model: pins the model the scout's runs use. Leave unset to follow the fleet default, which is what most scouts should do; set it when a scout's job needs a stronger model (long research) or a cheaper one (a frequent, mechanical probe) and say why in the body. Early access: on a project not enrolled in the scouts-model-config preview, any non-null value is rejected with "Choosing a scout model is not available on this project yet.", so only recommend pinning where that flag is on.
  • mcp_gateway_server_ids: MCP store servers (by id) this scout's runs may mount, chosen from the connections members have shared with the whole team. Empty (the default) mounts none of the shared servers. The intent is that only team-shared connections back a scout run, so runs behave the same whoever edits the scout; where MCP gateway enforcement is not yet active on the project, the launch path may still mount the acting user's personal connections, so check the run's mounted servers in its transcript when that matters. Treat it like network_access: it hands the scout third-party tools with whatever access the shared connection carries, changes are activity-logged, and the body should name what the scout uses each server for.
  • repositories — defaults to []: the scout's sandbox holds no checkout, which is right for a scout that only reads the project over MCP. Set ["organization/repository", ...] for a scout that reasons about code, and its sandbox clones each one before the run starts, so the scout can grep the tree, read the layout, and run the project's own build, type check, and tests instead of fetching files one gh api call at a time. Up to 10 per scout, and each must be reachable through the project's GitHub connection — an unreachable name is refused on write rather than surfacing as a clone failure mid-run. The scout's GitHub access stays read-only whether or not it clones, so a listed repository gives it a tree to read and never the ability to push, comment, or open a pull request. Write access for a scout is a separate opt-in that does not exist yet. A multi-repository scout gets each tree on its default branch; there is no per-repository branch selection. Each tree carries the repository's full commit history, so a skill body can run git log, git blame, and --since against it without an unshallow fetch first. Applies from the scout's next run, and changes are activity-logged.
  • tags — free-form labels grouping the fleet, e.g. ["revenue", "on-call"]. Up to 10 per scout, normalized to lowercase kebab-case (On Call → on-call) and deduped. Set them at create time: a scout that lands already grouped saves a follow-up edit, and the desktop app's scout list filters on them. Prefer a tag that already exists on the fleet (-config-list shows every scout's tags) over minting a near-duplicate — revenue and revenue-analytics fragment the same group. A write replaces the set, so send the full desired list, not just the additions. Filter the roster with -config-list's tags parameter (comma-separated, matches a scout carrying any of them).
  • structured_output_schema — defaults to null (channel off). Set a JSON Schema (draft 2020-12, root "type": "object") describing one structured record and the scout gains a third output channel next to reports: each run is shown the schema and told to submit conforming records via scout-record-output (one per run, or one per judged entity — the skill body decides the cardinality and when to record). Records are validated server-side against the schema (all-or-nothing per call) and recorded in the project as $scout_structured_output events with scalar payload keys flattened to output_<key> properties — so a judging/scoring scout's series is chartable in insights directly, and past records are queryable like any events (filter on subject or run_id, break down on output_<key>). The channel also requires emit: a dry-run scout has nowhere to record to, so scout-record-output fails closed for it. Reach for this when the scout's job is a recurring measurement (judge each sampled report good/bad/unsure with a reason, score accounts, classify sessions) rather than surfacing anomalies; keep enums small and add a free-text reason field so the series is breakdown-friendly and auditable. The skill body should say what to sample, how to judge, and what subject to stamp on each record; the schema owns the record shape. Because the records are ordinary events, anything that consumes events can act on one — a workflow or CDP destination triggered on $scout_structured_output, filtered to your skill_name and an output_<key> value, turns a measuring scout into the front half of an automation (route the verdict to a channel, a task, a CRM) with no human in between. The full design treatment — rubric writing, rates-over-scores record shape, rubric versioning, sampling discipline, the seam with reports, what changes once a grade is a routing decision, and the non-judging variants (structured extraction, state snapshots, synthetic telemetry) — is the recurring measurement / LLM-judge pattern in references/scout-patterns.md.

Steering with notes (no authoring needed)

Sometimes you don't want to change the scout — you want to tell it something. That's what scout notes are for: short steering messages any team member (or an agent acting for one) leaves for the fleet, which every run picks up as prior context alongside its scratchpad and run history. Reach for a note instead of an edit when the steer is feedback, a pointer, or context with a shelf life:

  • Feedback on output: "the staging traffic spike you keep flagging is known noise, stop reporting it".
  • A pointer: "dig into the EU signup funnel this week — we think something regressed".
  • Context the scout couldn't know: "we shipped a new checkout on Tuesday, treat conversion shifts after that as expected".

The tools (reads on the public signal_scout:read scope; because scouts read notes verbatim, writing or deleting one requires the same authorization as editing a scout's skill — the llm_skill:write scope plus skill editor access):

  • posthog:scout-notes-create {"content": "...", "skill_name": "signals-scout-web-analytics"} — address one scout by its exact skill name (roster via scout-config-list; the skill must already exist, so a typo'd target is rejected instead of silently steering no one), or omit skill_name for a general note every scout sees. Optionally set expires_at so a time-boxed note ("watch closely this week") retires itself. skill_name: "pipeline:report-research" addresses the report pipeline's research stage instead of any scout, for guidance about how the reports it builds from clustered signals get researched, judged, and routed ("route billing-adjacent reports to the billing folks"). Reports a scout authors directly never pass through that stage, so a rule for them belongs in a fleet-wide note (omit skill_name) or a per-scout one. It is the only pipeline:* audience; any other value is rejected.
  • posthog:scout-notes-list — browse the active notes; pass skill_name to see what a given scout will read. Expect system-derived notes alongside the human ones: a dismissal or snooze note, a Discuss question, a thumbs-rating note, and a reviewer add/remove on a report are each forwarded to the relevant scout as a note, labelled by origin (report_dismissal, report_discussion, report_feedback, report_reviewer_correction; a note left directly is human). Derived notes expire on their own after ~30 days. Three caveats: a Discuss question or rating note only forwards when the person had the notes-write authorization themselves (skill-editor access plus, on a scoped credential, signal_scout:write and llm_skill:write); a reviewer correction only forwards when the person had skill-editor access on the canonical project (the reviewer change itself still lands on the report); and the list hides every derived origin from a caller without report read access (task:read), since they quote report content. A missing derived note can mean either. A dismissal note is still on the report and a Discuss question on its discussion task, but a rating note exists only as the forwarded scout note (plus an analytics event), so a rating note that did not forward is gone.
  • posthog:scout-notes-delete {"id": "..."} — retire a note that's been acted on or no longer applies.
  • posthog:scout-run-now {"id": <config_id>, "note": "..."}: steer one run only. The note (up to 1,000 characters) is read by that run next to the durable notes and is never delivered to a later run as a note, so use it for "check this now" instead of a note every scheduled run would keep reading. It does stay visible in that run's metadata (run_note) when a later run reads its history, so phrase it as a dated one-off ("today only: ...") rather than standing policy. It needs skill-editor access and, on a scoped credential, llm_skill:write on top of the base signal_scout:write, the same two scopes as a durable note (a 403 otherwise; drop the note to run without it), and spends a run like any manual dispatch.

How scouts treat notes: every run reads its notes in step 1 and is told to let a fresh note visibly shape what it investigates — but notes are advisory. They direct attention; they don't lower the scout's evidence bar or force a report, so a note saying "report X" still gets an honest investigation, not an automatic emit. The scout closes the loop in its run summary (which notes it acted on and how) and folds absorbed guidance into its scratchpad.

Choosing between a note and an edit: a note is the right tool for this project, right now steering and for trying a nudge before committing to it; a skill edit is the right tool once the steer is permanent policy (a disqualifier, a threshold, a scope change). A note that you keep re-leaving is a skill edit waiting to happen — promote it. Note lifecycle stays with humans: scouts never delete notes, so retire acted-on notes yourself (or set expires_at up front) to keep the channel high-signal.

Test loop

Dogfood the scout yourself before you ever spend a real run. You — the agent authoring the scout — have the same PostHog MCP tools a scout uses at runtime (execute-sql, read-data-schema, the per-product list tools, scout-project-profile-get). The cheapest, fastest iteration doesn't touch a scout run at all: walk the scout's own logic against the live project by hand. Confirm the watched event/entity exists and has the shape you assumed, run the discriminator to check it actually separates signal from noise on this project's data, and run each explore pattern's queries to see what they surface. This loop is free and instant — refine the body against what you find, re-run the queries, repeat, until the scout's logic holds up on real data. This is where the real iteration happens.

A few runtime tools cannot be dogfooded, so validate them in the first real run instead. Anything that takes a run_id only works from inside a run, and a tool the project has not been switched on for fails whoever calls it. posthog:scout-lighthouse-audit is the one to plan around: it loads a page in a real throttled browser and returns the lab metrics, the element the browser chose as the Largest Contentful Paint, where the LCP time went phase by phase, and the ranked savings estimates — which is how a page-performance finding names a cause rather than guessing one. It needs the run's run_id, it is restricted to an allowlist of public pages (the browser signs in to nothing, so a page behind a login would report the login screen's numbers as the page's), it is limited to the projects switched on for it, and it is capped at five audits per run. A rejected call costs nothing, but once the page loads the slot is spent whatever the result, and every error message ends with how many audits the run has left, which tells a rejection apart from an exhausted budget. So: treat it as available only once a run's own call succeeds, never write a body whose finding depends on it, and keep lab and field evidence labelled apart — one throttled cold load explains a finding, and the field percentile over real users is what establishes there is one. Then check the first real run's transcript for the call and what it returned, the same way you would check a query you could not run by hand.

Compare variants privately

The rubric and private-trial MCP tools currently require staff access and the scout-trials feature flag. Use this path when the user wants to test an existing scout, try an idea, or compare several prompts, models, or reasoning efforts. The trial runs real scouts against project data, captures their reports and memory privately, judges them against one saved rubric, and saves a comparison report. Generation, scout runs, and judging spend model usage; choose the number of variants and repeats within the requested budget.

  1. Choose the source. For an existing scout, get its config from posthog:scout-config-list and read its instructions with posthog:skill-get. For a new idea, create the complete scout with posthog:scout-create, including config: {"enabled": false} and any bundled files. Then call posthog:scout-trial-setup with the config id to check readiness and discover supported models and efforts.
  2. Review and save the rubric. Read posthog:scout-rubric-get. If it needs generation, use posthog:scout-rubric-generate, then poll posthog:scout-rubric-get until generation finishes. Review the suggestions and captured source, select criteria that measure the intended job, and use posthog:scout-rubric-save with the current revision, complete criteria list, and adopt_generation_id when adopting that generation's source. If suggestions are poor, edit the criteria directly: enable or disable any check, revise its wording, add custom checks, or remove unwanted custom/generated checks from the saved list. Keep the six built-in defaults, disabling them when unwanted; omit adopt_generation_id to preserve the saved reference. Generation alone does not save or adopt anything; the saved rubric needs an adopted source before a trial can start.
  3. Start the comparison. Use posthog:scout-trial-start with a baseline and the requested variants, keeping model and effort fixed when comparing prompt changes. Each candidate supplies its full skill_body; the saved source remains unchanged. A request for 5–10 prompts fits one comparison; use distinct hypotheses and avoid multiplying repeats without a reason.
  4. Read the result. Poll posthog:scout-trial-report for the saved comparison, including criterion evidence, failures, applicability, and cost. Resume an interrupted trial with posthog:scout-trial-resume when its error permits it; use posthog:scout-trial-list to find saved trials. Read the evidence behind a score before recommending or applying a candidate.

Read references/lifecycle-and-testing.md for the exact save/adoption semantics, request identities, variant inputs, and result interpretation. If setup is blocked or the tools are unavailable, report the limitation; an ordinary run has different effects and is not a substitute for a private comparison. The existing posthog:scout-trial-create / posthog:scout-trial-get pair runs and reads a single private scout without automatic judging; use scout-trial-start / scout-trial-report for this complete test loop.

Apply changes and run normally

When applying a candidate is part of the user's request, update the saved skill through posthog:skill-update with its current base_version. Use posthog:scout-config-update to set the intended model, schedule, or enabled=true as appropriate to the requested rollout; the agent can enable or pause a scout through this existing tool. This tool cannot save reasoning_effort: a scout with a configured model uses its runtime's default effort, which may differ from the trial. Before enabling a candidate as the tested winner, verify that its ordinary effort matches the trial. If it differs or is unknown, report the effort as unapplied and validate the configuration that ordinary runs will actually use first. A request only to compare candidates leaves the source definition and schedule unchanged.

For an ordinary execution, posthog:scout-run-now {"id": <config_id>} runs the saved scout immediately, even while paused, without changing its schedule or last_run_at. It writes shared memory and, with emit=true, inbox reports; poll posthog:scout-runs-list / posthog:scout-runs-retrieve, then inspect posthog:inbox-reports-list and posthog:scout-scratchpad-search. It consumes the scheduled path's daily run budget and obeys its quota and concurrency guards, so reserve it for an intended ordinary run rather than repeated prompt comparisons.

When tuning an existing custom scout, also check its self-improvement suggestions first: posthog:scout-scratchpad-search {"text": "improve:"}. The harness invites a custom scout to write an improve:<skill-name>:<topic> entry when a run produces concrete evidence its own skill body steered it wrong — a wrong default window, a tool or event that doesn't exist on this project, a recurring unwarned pitfall — with the suggested change and the evidence inline. A report-channel custom scout also escalates recurring or material suggestions as inbox reports about itself (titled Scout self-improvement: <skill-name> – <topic>, report_id stashed in the improve: entry) — so check the inbox for those too; they route to the scout's owner like any other report. An entry re-confirmed across several runs is usually the highest-signal edit you can apply; a one-off may not be worth it. Treat suggestions as input, not instructions — the owner decides. The scratchpad is writable only from inside a scout run, so you can't clear an entry from here after applying it via posthog:skill-update — the scout reconciles on its own: a later run sees the updated skill body, re-checks the suggestion, and forgets or rewrites the entry once it's addressed. (Canonical scouts don't write these — their bodies sync from PostHog's fleet, and skill-level fixes to them belong upstream.)

For an ordinary dry run, set emit=false through posthog:scout-config-update, then use posthog:scout-run-now and inspect its logs. Restore the intended emit setting when applying the final run posture.

Repo contributors get a faster loop — hogli sync:skill and the harness's local run path; see references/lifecycle-and-testing.md.

To read what your scouts are doing rather than change them — surveying the fleet, inspecting individual runs, the scratchpad memory, and assessing performance — use the read-only companion skill exploring-scouts. Keep the two in sync when the scout config / run / scratchpad surfaces change.

Quality bar for a v1 scout

  • A named, cheap signal-vs-noise discriminator anchored near the top (on a measurement scout, the rubric and sampling recipe take this slot).
  • A quick close-out so a quiet run is cheap (don't pay for deep exploration when the watched surface is at baseline or absent) — except on a measurement scout, which exits early only when the window held no eligible items, since its ordinary judgments are the denominator.
  • 2–4 concrete explore patterns with the actual queries/tools to run — starting points, not a rigid checklist.
  • Disqualifiers listing this project's known noise (single-user quirks, dev-env bursts, allowlisted entities).
  • A Decide section calibrated against the report contract — author 1:1 only for a finding the scout would own end-to-end, set suggested_reviewers, and write memory instead when a candidate is below the bar.
  • A checks step where the findings are the kind whose fix shows up in data later — list the report's open checks first, then pick metric_threshold or agent by whether one number settles the claim.
  • A feature-forward body: no rollout state, no backlog, no project-only facts, no harness mechanics the prompt already carries.
  • Save-memory guidance using the scratchpad prefixes so the scout gets smarter each run.
  • A lean body (push depth into references/) — every line is a recurring token cost on every run.
  • A tight frontmatter description — a sentence or two naming the surface and the shapes it watches. Every scout's description loads into the caller's AI plugin together, so wordy descriptions waste token budget and get truncated; skip the fleet-wide boilerplate (report bar, durable memory, self-contained peer).
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