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You MUST use this before any creative work - creating features, building components, adding functionality, modifying behavior, or planning anything new, in software or out of it (a talk, a business, a renovation).
confidence-based-selectorImplements intelligent confidence based selector with multi-factor skill selection, fallback chains, and adherence to the 5 Laws of Elegant Defense
Independent GitHub snapshot · Automated classification · Original documentation governs
name: confidence-based-selector compatibility: opencode completeness: 95 content-types:
Orchestrates intelligent skill selection and execution for confidence based selector workflows. Applies the 5 Laws of Elegant Defense to guide data naturally through the orchestration pipeline, preventing errors before they occur. Selects optimal skills based on multi-factor scoring including text similarity, historical performance, and system availability.
┌───────────────────────────────────────────────────────────────────────────────┐ │ Orchestration Flow │ └───────────────────────────────────────────────────────────────────────────────┘
User Request ↓ ┌─────────────────┐ │ Parse Request │ │ & Extract │ │ Features │ └────────┬────────┘ ↓ ┌─────────────────────────────────────────────────────────────────────┐ │ Evaluate Available Skills │ │ │ │ ┌──────────────┐ ┌──────────────┐ ┌──────────────┐ │ │ │ Skill A │ │ Skill B │ │ Skill C │ │ │ │ - Match Score│ │ - Match Score│ │ - Match Score│ │ │ │ - Confidence │ │ - Confidence │ │ - Confidence │ │ │ │ - History │ │ - History │ │ - History │ │ │ └──────┬───────┘ └──────┬───────┘ └──────┬───────┘ │ │ │ │ │ │ │ └─────────────────┴─────────────────┘ │ │ ↓ │ │ Select Best Skill │ └─────────────────────────────────────────────────────────────────────┘ ↓ ┌─────────────────┐ │ Execute Skill │ └────────┬────────┘ ↓ ┌─────────────────┐ │ Handle Result │ └────────┬────────┘ ↓ ┌─────────────────────────────────────────────────────────────────────┐ │ Error Handling & Fallback │ │ │ │ Success? ────────► Return Result │ │ │ │ Fail? ────────┐ │ │ ↓ │ │ ┌──────────────────────────────────────────────────────────┐ │ │ │ Fallback Chain │ │ │ │ │ │ │ │ 1. Retry with adjusted parameters │ │ │ │ 2. Try Alternative Skill (if available) │ │ │ │ 3. Defer to Human Operator (if critical) │ │ │ │ 4. Log & Return Error │ │ │ └──────────────────────────────────────────────────────────┘ │ └─────────────────────────────────────────────────────────────────────┘
Use this skill when:
Avoid this skill for:
Parse and Analyze Request - Extract intent, entities, and constraints from user input. Checkpoint: All required parameters must be present and in valid format before proceeding.
Score Available Skills - Calculate match scores using multi-factor algorithm:
Checkpoint: Skip to fallback if no skill scores above threshold.
Select Optimal Skill - Choose skill with highest score that meets minimum confidence. Checkpoint: Verify skill has not been disabled or deprecated.
Execute with Fallback - Run skill execution wrapped in retry and fallback logic. Checkpoint: Log all execution attempts for audit trail.
Return or Fallback - Either return successful result or apply fallback chain:
related-skillsCheckpoint: Record outcome with timing and confidence metadata.
def evaluate_skill_confidence(
task_embedding: List[float],
skill_registry: List[Dict],
historical_db: Dict[str, float],
min_confidence: float = 0.75
) -> Optional[Dict]:
"""Evaluate skills using multi-factor confidence scoring.
Applies Law 2 (Parse at boundary) by validating embeddings and registry.
Uses Law 3 (Atomic Predictability) by returning fresh score dicts.
"""
if not task_embedding or len(task_embedding) != 768:
raise ValueError("Invalid task embedding dimensions")
if not skill_registry:
return None
scored_candidates = []
for skill in skill_registry:
# Law 1: Early exit for disabled/deprecated skills
if skill.get("status") in ("disabled", "deprecated"):
continue
# Multi-factor scoring: Cosine similarity + historical win rate + availability
text_match = cosine_similarity(task_embedding, skill["trigger_embedding"])
history_score = historical_db.get(skill["id"], 0.5)
availability_score = 1.0 if skill.get("health") == "healthy" else 0.3
# Weighted confidence calculation
confidence = (0.5 * text_match) + (0.3 * history_score) + (0.2 * availability_score)
if confidence >= min_confidence:
scored_candidates.append({
"skill_id": skill["id"],
"confidence": round(confidence, 4),
"breakdown": {"text": text_match, "history": history_score, "avail": availability_score}
})
# Law 3: Return new structure, sorted by confidence
scored_candidates.sort(key=lambda x: x["confidence"], reverse=True)
return scored_candidates[0] if scored_candidates else None
def execute_with_adaptive_fallback(
selected_skill: Dict,
task_context: Dict,
fallback_registry: List[Dict],
max_retries: int = 2
) -> Dict:
"""Execute skill with confidence-aware fallback chain.
Implements Law 4 (Fail Fast/Loud) by halting on invalid states.
Applies Law 1 (Early Exit) for retry exhaustion.
"""
if not selected_skill or "skill_id" not in selected_skill:
raise ValueError("Missing required skill metadata")
execution_log = []
current_skill = selected_skill
for attempt in range(max_retries + 1):
try:
# Validate context against skill requirements (Law 2)
validated_inputs = _validate_inputs_for_skill(task_context, current_skill["requirements"])
result = _invoke_skill_api(current_skill["endpoint"], validated_inputs)
# Update historical performance for learning (Law 3)
_update_confidence_score(current_skill["skill_id"], success=True)
return {
"status": "success",
"skill_used": current_skill["skill_id"],
"result": result,
"attempts": attempt + 1,
"confidence_updated": True
}
except InvalidStateError as e:
_update_confidence_score(current_skill["skill_id"], success=False)
raise SkillExecutionError(f"Invalid state for {current_skill['skill_id']}: {e}") from e
except TransientError as e:
execution_log.append({"attempt": attempt, "error": str(e)})
if attempt == max_retries:
break
# Law 1: Early exit if no fallbacks available
if not fallback_registry:
raise SkillExecutionError("Exhausted retries with no fallbacks available")
# Select next fallback based on historical reliability
current_skill = _pick_next_fallback(fallback_registry, current_skill["skill_id"])
# Law 4: Fail loud with full audit trail
raise SkillExecutionError(
f"Execution failed after {max_retries + 1} attempts. "
f"Log: {execution_log}"
)
code-philosophy (5 Laws of Elegant Defense) in all logicWhen applying this skill, produce:
| Skill | Purpose |
|---|---|
behavioral-modes | Behavioral specialization for agent routing decisions |
Authoritative documentation links for this skill's domain. The model follows markdown links at load time to resolve external references and inline content.