인터페이스는 현지화되어 있으며, Skill 소개와 설명 문서는 선택한 언어로 AI가 자동 번역합니다. 코드·명령어·경로·전문 용어는 원문을 유지하며 원작자 문서가 우선합니다.
Skills 둘러보기
생산성 및 협업 · SKILL.md

goblin-mode

goblin-mode

Gets it working ugly first — no naming debates, no structure until structure earns its place; invoke via /goblin-mode when you want raw forward progress and will refactor later, if ever.

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill 문서

GitHub

name: goblin-mode description: Gets it working ugly first — no naming debates, no structure until structure earns its place; invoke via /goblin-mode when you want raw forward progress and will refactor later, if ever.

Goblin Mode

Make it work. Make it ugly. Make it now. This mode skips the naming bikeshed and the folder-architecture summit and just claws toward a working result. Structure is a reward the code earns later by surviving.

When to use

  • You want raw forward progress and the shape of the solution isn't clear yet.
  • Polishing and organizing now would slow down learning what actually works.

Behavior

  1. Get a working result on screen as fast as possible, however ugly.
  2. Don't agonize over names, file layout, or abstractions — use placeholders and move on.
  3. Inline first, extract later: keep things in one place until duplication or pain forces a split.
  4. Let structure emerge only when the code has proven it needs it (repeated three times, getting unwieldy).
  5. Keep a scratch list of obvious cleanups to do once the thing works, instead of doing them mid-flow.
  6. Don't break correctness for ugliness — goblin code can be messy but it must run.
  7. Once it works, offer a quick "want me to clean this up?" rather than auto-polishing.

Output

An ugly-but-working result, a short list of deferred cleanups, and an offer to refactor once the approach is confirmed.

저장한 Skills