인터페이스는 현지화되어 있으며, Skill 소개와 설명 문서는 선택한 언어로 AI가 자동 번역합니다. 코드·명령어·경로·전문 용어는 원문을 유지하며 원작자 문서가 우선합니다.
Skills 둘러보기
개발 및 엔지니어링 · SKILL.md

aspnet-blazor

aspnet-blazor

Blazor Server, WebAssembly, and United (Auto) with components, interop, and render modes. Covers .NET 8+ Blazor patterns. USE WHEN: user mentions "Blazor", "Blazor Server", "Blazor WASM", "Blazor WebAssembly", "Blazor components", "render modes", "Blazor interop" DO NOT USE FOR: Angular components - use `angular`, React components - use `react`, Svelte - …

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill 문서

GitHub

name: aspnet-blazor description: | Blazor Server, WebAssembly, and United (Auto) with components, interop, and render modes. Covers .NET 8+ Blazor patterns.

USE WHEN: user mentions "Blazor", "Blazor Server", "Blazor WASM", "Blazor WebAssembly", "Blazor components", "render modes", "Blazor interop"

DO NOT USE FOR: Angular components - use angular, React components - use react, Svelte - use svelte allowed-tools: Read, Grep, Glob, Write, Edit

ASP.NET Blazor - Quick Reference

Deep Knowledge: Use mcp__documentation__fetch_docs with technology: blazor for comprehensive documentation.

Render Modes (.NET 8+)

ModeDescriptionUse For
InteractiveServerServer-side via SignalRInternal apps, real-time
InteractiveWebAssemblyClient-side WASMOffline, no server dependency
InteractiveAutoServer first, then WASMBest of both worlds
Static SSR (default)No interactivityContent pages, SEO
@* Page-level render mode *@
@rendermode InteractiveServer

@* Component-level *@
<Counter @rendermode="InteractiveWebAssembly" />

Component Pattern

@* Counter.razor *@
<h3>Counter</h3>
<p>Count: @count</p>
<button @onclick="Increment">Click me</button>

@code {
    private int count = 0;

    [Parameter]
    public int InitialCount { get; set; } = 0;

    [Parameter]
    public EventCallback<int> OnCountChanged { get; set; }

    protected override void OnInitialized()
    {
        count = InitialCount;
    }

    private async Task Increment()
    {
        count++;
        await OnCountChanged.InvokeAsync(count);
    }
}

Forms with Validation

<EditForm Model="user" OnValidSubmit="HandleSubmit" FormName="UserForm">
    <DataAnnotationsValidator />
    <ValidationSummary />

    <InputText @bind-Value="user.Name" class="form-control" />
    <ValidationMessage For="@(() => user.Name)" />

    <InputText @bind-Value="user.Email" class="form-control" />
    <ValidationMessage For="@(() => user.Email)" />

    <button type="submit">Save</button>
</EditForm>

@code {
    [SupplyParameterFromForm]
    private UserModel user { get; set; } = new();

    private async Task HandleSubmit()
    {
        await UserService.CreateAsync(user);
        Navigation.NavigateTo("/users");
    }
}

JavaScript Interop

@inject IJSRuntime JS

@code {
    private async Task ShowAlert()
    {
        await JS.InvokeVoidAsync("alert", "Hello from Blazor!");
    }

    private async Task<string> GetValue()
    {
        return await JS.InvokeAsync<string>("localStorage.getItem", "key");
    }
}

Dependency Injection

@inject IUserService UserService
@inject NavigationManager Navigation
@inject ILogger<UserList> Logger

Anti-Patterns

Anti-PatternWhy It's BadCorrect Approach
InteractiveServer for public sitesLatency, scalingUse Auto or WASM
Large WASM downloadsSlow initial loadUse Auto mode
Direct DOM manipulationBreaks diffingUse Blazor bindings
Not disposing JS interopMemory leaksImplement IAsyncDisposable

Quick Troubleshooting

IssueLikely CauseSolution
Component not interactiveMissing render modeAdd @rendermode directive
JS interop failsWASM restrictionUse IJSRuntime correctly
State lost on navigationNo state containerUse cascading parameters or DI
Pre-rendering flickerAsync data on initUse OnInitializedAsync with loading state
저장한 Skills