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생산성 및 협업 · SKILL.md

unity-scene-contracts

unity-scene-contracts

Advise on Unity scene composition contracts

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill 문서

GitHub

name: unity-scene-contracts description: Advise on Unity scene composition contracts

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • Defining required scene objects
  • Planning bootstrap/wiring
  • Documenting scene dependencies
  • 界定场景必备对象、规划启动/装配、记录场景依赖

Unity Scene Contracts

Use this skill when scene setup needs to be explicit instead of relying on hidden runtime lookups.

Define

  • Required root objects
  • Required components on each root
  • Which references are assigned in Inspector
  • Which objects act as bootstrap/installers
  • Which objects are runtime-spawned
  • Which assumptions should be validated early

Output Format

  • Scene object contract
  • Bootstrap sequence
  • Inspector wiring rules
  • Validation rules
  • Hidden dependency risks

Guardrails

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Prefer explicit scene wiring over chains of runtime Find.
  • Keep bootstrap objects small and focused.
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