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unity-project-scout

unity-project-scout

Advise on reconnoitering an existing Unity project

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill 문서

GitHub

name: unity-project-scout description: Advise on reconnoitering an existing Unity project

Before calling any skill in this module: if you are about to call a skill with parameters guessed from its name or description, STOP — read this file (or fetch its schema via GET /skills/recommend?includeSchema=true) first. If you already have the parameter definitions from recommend/schema, you may proceed straight to dryRun.

Triggers

  • First approaching an unfamiliar project
  • Before proposing structural changes
  • Auditing existing setup
  • 初次接触陌生项目、在提结构性改动前、盘点现有配置

Unity Project Scout

Use this before recommending architecture changes in an existing project.

Inspect First

Collect only the information needed to avoid clashing with the current project:

  • Unity version and render pipeline
  • Installed packages and notable dependencies
  • asmdef layout, if any
  • Folder structure under Assets/
  • Whether the project already uses:
    • ScriptableObject config
    • service/singleton patterns
    • event-driven flows
    • custom inspectors/property drawers
    • tests
  • Existing naming and code organization style

Suggested Tools / Inputs

  • Unity project info and project settings
  • Script/file search for patterns
  • Local inspection of Packages/manifest.json, Assets/, and *.asmdef

Output Format

  • Technical baseline
  • Existing architectural signals
  • Existing conventions worth preserving
  • Existing risks or inconsistencies
  • Constraints for future suggestions
  • Unknowns that still need confirmation

Guardrails

Mode: Documentation only — no REST skills to gate; load freely under any operating mode (Approval / Auto / Bypass).

  • Do not propose a clean-slate architecture if the project already has a consistent pattern.
  • Do not recommend new dependencies until the current stack is clear.
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