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character-location-prop-bible

character-location-prop-bible

Create and maintain continuity bibles for characters, locations, props, costumes, color palettes, style rules, reference assets, and cross-shot visual anchors.

Independent GitHub snapshot · Automated classification · Original documentation governs

Skill 문서

GitHub

name: character-location-prop-bible description: "Create and maintain continuity bibles for characters, locations, props, costumes, color palettes, style rules, reference assets, and cross-shot visual anchors."

character-location-prop-bible

When to use

  • The user needs consistency across images, shots, scenes, or models.
  • The user asks for a character bible, location bible, prop list, wardrobe continuity, style bible, or continuity checklist.
  • The project is moving from idea/script into repeatable image/video generation.

When not to use

  • The user only wants one disposable prompt with no continuity need.
  • The task is pure model parameter research.
  • The user asks for story structure without visual asset continuity.

Required inputs

  • Project title or scene
  • Existing descriptions or outputs
  • Characters/locations/props/costumes to track
  • Target visual style

Optional inputs

  • Reference images
  • Shot list
  • Model-specific requirements
  • Palette or genre anchors
  • Version history

Workflow

  1. Create stable IDs for characters, locations, props, costumes, and style rules.
  2. Record immutable anchors: identity, silhouette, proportions, palette, materials, prop condition, location geography, and lighting baseline.
  3. Separate mutable state: emotion, wardrobe changes, damage, weather, time of day, prop position, and story-state changes.
  4. Create golden-image reference prompt entries for clean sheets before dramatic variants.
  5. After each generated output or script change, update only the changed fields and preserve a changelog note.
  6. Prepare a continuity packet for prompting: minimal anchors for each shot plus exclusions for drift-prone details.

Decision logic

  • If a detail must never change, place it in immutable anchors.
  • If a detail changes by scene, place it in state timeline.
  • If two sources conflict, prefer the latest user-approved bible entry and log the conflict.
  • If model transfer causes drift, route to model-adaptation and use reference-image workflows where supported.

Output formats

  • Character profile
  • Location profile
  • Prop profile
  • Costume profile
  • Visual style bible
  • Continuity checklist
  • Reference asset index
  • Golden image plan
  • State timeline

Quality checks

  • Every recurring asset has an ID and stable anchor fields.
  • Mutable state is tied to scene/shot numbers.
  • Prompt anchors are concise enough to reuse.
  • Style rules distinguish creative intent from execution details.
  • Conflicts are logged instead of silently resolved.

Anti-patterns

  • Changing character descriptions between prompts
  • Mixing immutable identity with temporary emotion
  • Overlong bible entries that agents cannot practically reuse
  • Ignoring prop state after action beats
  • Relying on text-only consistency when references are available.

Exit criteria

  • A concise continuity packet exists for downstream screenplay, shot list, image prompts, video prompts, and model exports.

Supporting files

Read only the supporting file needed for the active task:

  • references/continuity_system.md
  • references/visual_bible_system.md
  • references/identity_anchors.md
  • references/golden_image_workflow.md
  • templates/character_profile.md
  • templates/location_profile.md
  • templates/continuity_checklist.md
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